Game apparatus.



PATBNTED JULY 14, 1903.

J- N. ARRIAGA;

GAME APPARATUS.

I ION FILED NOV 12 Z SHEETS-SHEET 1 Q 94 Aw wmflw A AWyAW A IN VE N TORjuam /r'firiay W/ TNE SSE ATTORNEYS PATENTED JULY 14, 1903.

J. N. ARRIAGA. GAME APPARATUS.

0A ION FILED NOV 12 By Ms ATTORNEYS. I

UNITE STATES Patented July 14, 1903.

JUAN N. ARRIAGA, OF MEXICO, MEXICO.

GAMEQAPPARATUS.

$PEGIFIGATION forming part of- Letters Patent No. 733,793, dated 3111 114, 1903.

Application filed liovember 12, 1902. Serial No. 131,018. (No model) ToaLZ whom it may concern:

Be it known that I, JUAN N. ARRIAGA, a citizen of the Republic ofMexico, and a resident of the city of Mexico, Mexico, have in- 5 venteda new and useful Improvement in Game Apparatus, of which the followingis a full, clear, and exact description.

My invention relates to improvements in game apparatus; and the objectthat I have IO in view is to provide a simple and cheap constructionwhich will afiord entertainment in playing thegame.

The improved game contemplates the employment of a chart having a seriesof initial or starting divisions and a plurality of succeeding divisionsarranged in a desired order one after the other, said initial divisionsbearing designating symbols or characters, such as clover-leaves, whichappear in contrasting colors and each subdivision having similarsymbols. With the chart is associated a nu m-. ber of dice havingsymbols in contrasting colors to those in the initial divisions,anum'ber of ordinary dice, and a number of chessmen z 5 of any desiredpattern, which are to be placed in the starting-divisions and moved intoor through the subdivisions of the chart.

Further objects and advantages of the in vention will appear in thecourse of the. subjoined description, and the novelty will be defined bythe annexed claims.

Reference is to be had to the accompanying drawings, forming a part ofthis specification, in which similar characters of reference indi- 5cate corresponding parts in all the figures.

Figure 1 is a plan View of a game board or chart constructed inaccordance with my invention. Fig. 2 is a similar plan view of anotherform of the game board or chart. Fig.

40 3 is an elevation of one of the dice used in playing the game. Fig. 4is an elevation of an ordinary die, and Fig. 5 is a detail view of oneof the chessmen.

In the construction shown by Fig. 1 the 5 game-board A is of hexagonalform, although the shape is not material. The active face of thegame-board is provided with a chart having a plurality of sectionsarranged in the order shown. This chart is provided with a.

series of initial or starting divisions (indicated at 13) each in theform of a semicircle, and these starting-divisions are provided withsymbols or designating characters b. in the example'shown these symbolsare represented as clover-leaves, each having threelobes; An essentialfeature of the invention con sists in making these symbols 1) incontrast ing colors. a corresponding number of symbols, and thesesymbols are preferably green, white, red, black, yellow, and blue.

Another essential feature of the chart consists in a plurality ofsubdivisions, (indicated at C.) These subdivisions may be of any desirednumber, and they are preferably in the form of segments of circles,thesubdivisions lying adjacent to each other on lines which areapproximately radial to thesta'rting or initial division B; In the chartshown by Fig. 1 the subdivisions 0 are disposed ina-group around thestarting or initial division B, and preferably the plurality of,subdivisions-C of each group are disposed in the form ofa cloverleafapproximately. The groups of subdivisions 0 aroundthe,supporting-divisions B are assembled around a central space D,having a clover-leaf symbold, and these groups of subdivisions touch orintersect one with the other at any suitable number of points, as shownby the drawings; In each subdivision 0 of each group of segmentalsubdivisions is asy'mbol 0, corresponding in form to the symbol b'inthestarting-divisions B; but the symbols 0 in the subdivisions may becolored in ,a'predetermined order or indiscriminately. I prefer,however, to employ symbols 0, which are colored green, white, red,black,

I prefer to use six divisions with yellow, and blue, so that thesymbolsc in the groups of subdivision'swillbe colored corre- I spondingly tothe symbols b in the starting- :divisions. From each clover-shaped groupof subdivisions 0, assembled around each starting-division B, extends astem vE, which is curved and provided at its outerextremity with anarrow-head. These curvedstems all point in the same direction, and theyindicate the direction in which thechessmen should be moved after thegame is started. I do not, however, desire to confine myself to theparticular disposition of the groups of subdivisions in the form ofclover-leaves as shown by Fig. 1, because the special arrangement ofthese subdivisions around the initial or starting divisions may bevaried. One variation in the disposition of the subdivisions isrepresented by the chart shown in Fig. 2; but this chart embodies thegenericfcatures of the initial or starting divisions B, having thesymbols 1) and the plurality of segmental subdivisions 0, each having anappropriate clover-leaf symbol 0. The segmental subdivisions O aredisposed, primarily, to form semicircular sections which begin at theinitial divisions B, so as to extend in opposite directions therefrom,after which the semicircular sections of segmental subdivisions areassembled in the form of clover-leaves around the numbered stations F.These numbered stations 1 2 3 4t 5 G are disposed in circular orderaround the central panel or section D, having the symbol d, and thestations 1 to 6, inclusive, are provided in contrasting colors. Thesegmental subdivisions 0 are grouped around the numbered stations F inthe form of clover-leaves, except that certain intermediate subdivisions0 are employed to connect them with the starting-divisions B. The chartof Fig. 2 also embodies the arrowshaped pointers E, which extend fromthe groups of subdivisions, all of these pointers looking in the samedirection for the purpose of indicating the direction in which thechessmen should be moved.

In connection with the chart hereinbefore described I employ a number ofdice. One die is illustrated at G in Fig. 3, the same being providedwith symbols g, corresponding in shape to the symbols 1) 0, used in thesubdivisions of the chart. The die G has its symbols g provided incontrasting colors, and any number of dice G may be used in playing thegame. Ordinarily I prefer to use three dice each having symbolsdifierently colored and corresponding to the symbolsb c. When these diceare thrown, the differently-colored symbols appearing on the upper facedetermine the order of playing or moving the chessmen.

In addition to the dice G, I employ ordinary dice, (indicated at H inFig. 4:.) These ordinary dice are provided on their faces with spots ornumbers, and the numbers appearing on the dice determine the number ofsubdivisions through which the proper chessmen should be moved. Thechessmen (indicated at I) may be of any suitable form, and they areadapted to be placed at the beginning of the game in thestarting-divisions B or the J numbered stations F.

The game may be played under any suitable rules, and any suitable numberof chessmen and dice G H may be used.

The game may properly be called a clover game, from the fact thatclover-leaves are employed as the symbols in the divisions and on thedice G, and it may be played by two, three, four, five, or six persons.When the game is played by two persons, each player takes three chessmenof difierent colors, and the leading player may take the chessmencolored green, white, and red, while the other player will take theblack, yellow, and blue chessmen. The chessmen may be divided betweenthe players engaging in the game. Thus when three persons are playingthe leader should have two chessmen colored green and white, the secondplayer should select the chessmen colored red and black, and the thirdplayer should have the remaining yellow and blue chessmen.

When the game is played by six persons, each takes a chessman of onecolor. On commencing the game each player will throw a die, such as H,and the one throwing the highest number of spots will take the lead inplaying the game. The chessmen should be placed on thestarting-divisions B or in the numbered stations F, and thedifferentlycolored chessmen should be placed on the divisions having thesymbols of corresponding colors. The players should throw the dice inregular order according to the color which they take; but the differentplayers may throw the dice inany desired order-as, for example, theplayer having the green chessmen will throw first, the player having thewhite chessmen will throw second, the player having the red chessmenwill throw third, the player having the black chessmen will throwfourth, the fifth throw will be made by the player having the yellowchessmen, and the final throw by the player having the blue.

I do not consider it necessary to recite in detail the number of ruleswhich may be adopted in playing and regulating the game; but it issuificient to state that the players should throw a number of the dice GH. The colors appearing uppermost on the dice G will denote thediiferent-colored chessmen that should be moved, while the spotsappearing on the dice H indicate the number of subdivisions 0 through.which the chessmen may be shifted at any one play.

Having thus described my invention, I claim as new and desire to secureby Letters Patent- 1. In a game apparatus, a chart comprising a seriesof starting-divisions having symbols of contrasting colors, irregulargroups of segmental subdivisions equal in number to one another, and ofcontrasting colors, each group being disposed in a consecutive andcurved order around each starting-division and forming a circuitous pathfor chessmen, each irregular group being connected terminally withsimilar and adjacent groups of subdivisions, and an index extending fromthe starting-division of each irregular group and pointing in thedirection in which chessmen are to be moved, combined with a series ofcolored chessmen.

2. A game apparatus comprising a chart provided with a series ofstarting-divisions having symbols of contrasting colors and withirregular groups of segmental subdivisions, each group having itssuccessive subdivisions disposed to surround the starting-divisions andforming a circuitous path through which chessmen are adapted to bemoved, said chart also having indices extending from the groups ofsymbolical subdivisions and all pointing in the same direction aroundthe chart, a series of differently-colored chessmen adapted to be placedon the starting-divisions having the diiferently-colored'symbols, and tobe moved in circuitous courses through the subdivisions of thesuccessive irregular groups,

and dice having colored symbols corresponding to the symbols in thestarting-divisions and adapted to control the order of shifting thechessmen and the number of subdivisions of the irregular groups throughwhich the chessmen are to be moved.

3. A game apparatus, comprising a chart provided withstarting-divisionshaving symbols in contrasting colors, and with aseries of irregular subdivisions grouped around said starting-divisionsto form circuitous courses irregular groups through which said chessmenare to'be moved.

In testimony whereof I have signedmy name to this specification in thepresence of two subscribing witnesses.

JUAN N. ARRIAGA.

Witnesses:

E. M. LEMAY, FRANCO. OAs'rELLo.

